![]() The first file is required for the vanilla game, but only activate the last three files if you have the matching DLC installed. There are four plugins included: one for the vanilla game, one for Operation Anchorage DLC, one for The Pitt DLC and one for Broken Steel DLC. This should make all power armored opponents and allies quite a bit tougher. When any NPC dons a suit of power armor, he gets an instant 40% boost to DR (maximum is still 85% DR). In line with the vanilla statistics, Brotherhood, Outcast and Enclave suits provide the same protection but Enclave suits are much more durable and have better radiation resistance. Instead, wearing the armor increases your character's carry weight by 50lbs so that it effectively carries itself. It is currently not possible to make the armor have no weight when worn (although this functionality existed in Oblivion). ![]() Tesla Armor and Hellfire Armor has around 10-15% more DR than regular Power Armor.Īll suits give +2 Strength with no agility penalty. Radiation resistance has been increased to 30% for Brotherhood suits and 40% for Enclave suits. Regular Power Armor now has 60% DR (including helmet). This simple mod affects all the power armors in the game including the unique sets.Īll Power Armor has been improved. V1.1 Medical Prototype Armor gives +2 Strength bonus MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.espĬlassicEnclaveAPA-Replacement-english.espĤ9 31 Unofficial Fallout 3 Patch Big Gun Fix.espĥ1 33 Gunfire 2.0 (Point Lookout DLC addon).espĥ3 35 Gunfire 2.0 (Sawed off Shotgun).espĥ4 36 Gunfire 2.0 (The Pitt DLC addon).espĥ5 37 Metro Ghoul and Tenpenny Residents Truce.espĥ8 3a NS Weapons AIO - Script Version.V1.1b Bugfix for ModBetterPowerArmor60VATS.esp MTC Wasteland Travellers (Optional)- Crowded Cities.esp Power armor buff mods, though I don't have them in the load order anymore:Ģ6 1a Brotherhood Bunkers ModPublicRelese.espĢ7 1b JIP Companions Command & Control.espĢ8 1c ClassicEnclaveAPA-Better-APA-english.esp If anybody can help me figure out a way to fix things I would greatly appreciate it. I can't find a direct reference to modifying stats of equipment, but it does say in the changelog that Enclave gear will have 100% condition, though I'm not sure if that means it can't degrade like in Operation Anchorage or that it just starts at 100 and goes down with use. I also have the Enclave NPC Overhaul mod though this mainly just adds new equipment and gives new gear to the Enclave, and adds ranked units. ![]() I also realized I have the Damaged Threshold mod enabled which is also most likely a contributing factor. ![]() I had removed the first power armor buff mod I had found a while back as I had found the stats too much, but just now I managed to barely kill the lone one you find after turning the valve in the pipe at the Memorial, so I tried removing the second one as it was a bit ridiculous, but now I can't kill any of them. (I'll list all the relevant mod links (to my knowledge) before the load order) So after exploring a good portion of the map and completing Operation Anchorage, I decided to finally get around to doing the main quest, but found that all of the Enclave soldiers I'm fighting are ridiculously bullet spongy.
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